XDCam requires a paid codec which they can not give away for free. Software that sells an XDCAM DV50 Decoder for Windows but as. XDCAM HD 422 import to CS4 - Creative COW's user support and discussion forum for users of Adobe Premiere Pro. Also, check out Creative COW's Premiere Pro podcast. - Adobe Premiere Pro Forum. They'll tell you it supports XDCAM HD, if you look at the presets it says it will support XDCAM HD. Tech support says they may support it in next.
You maybe want to record the happy time with your child and you choose to use Sony PMW-200 HD cemara. After the recording, you probably impot the Sony PMW-200 footages to Premiere Pro (CC, CS6, CS5, CS4) for editing then upload to YouTube for sharing with friends. The problem is the export file from Sony PMW-200 is XDCAM MXF, which perhaps can't be imported to Premiere Pro (CC, CS6, CS5, CS4) directly cause that the codec in the XDCAM MXF isn't supported in Premiere Pro by chance since MXF is a video container.
MXF is an industry standard file format for video and audio and can contain vairous frame rate, frame size, creation date, and custom data created by a camera operator, assistant, or archivist that maybe lead import issue in Premiere Pro. Apart from Sony PMW-200 is XDCAM MXF, MXF files also can come from other wide range of sources. They can be created by cameras like Sony (OP1a) and Panasonic (OP-Atom, OP1b), editing systems like Avid Media Composer, or other video recording devices. As for Premiere Pro (CC, CS6, CS5, CS4), they only support below MXF.
Premiere Pro Supported Import MXF
MXF | Media eXchange Format. MXF is a container format that supports P2 Movie: Panasonic Op-Atom variant of MXF video in DV, DVCPRO, DVCPRO 50, DVCPRO HD, AVC-Intra Sony XDCAM HD 18/25/35 (4:2:0) Sony XDCAM HD 50 (4:2:2) AVC-LongGOP XAVC Intra XAVC LongGOP JPEG2000 IMX 30/40/50 XDCAM EX |
f it is the case that the MXF isn't supported by Premiere Pro, you can't import and edit MXF in Premiere Pro (CC, CS6, CS5, CS4). In addition, XDCAM MXF (for more information about the XDCAM format, see this PDF document on the Sony website.) footage is not the native format for Adobe Premiere Pro. So the best way to import XDCAM MXF to Premiere Pro (CC, CS6, CS5, CS4) no matter where the XDCAM MXF is from is to transcode XDCAM MXF to MPEG-2, DV AVI, ProRes and other Premiere Pro supported video format with MXF Video Converter.
Authentic XDCAM MXF to Premiere Pro (CC, CS6, CS5, CS4) Converter
Pavtube iMixMXF is a user-friendly and reliable MXF converting software utility that offers users a simple method of obtaining various MXF files and convert MXF files to Premiere Pro supported MP4, H.264, H.265, DV AVI, MOV, ProRes, etc with steps as ABC. It makes it accessible to the less knowledgeable computer users, so they will not waste too much time trying to import their XDCAM MXF files to the software and get Premiere Pro supported format video with perfect video and audio codec, which you can configure in settings.
Before output video for Premiere Pro, you can choose to mix the MXF multi track/channel audio into one or keep the multi tracks. Moreover, the ‘Split’ function allows users to cut your XDCAM MXF file into two pieces, based on a time duration or on size in MB. The 'Merge' function enables you join several XDCAM MXF files into one single file while 'Trim' feature allows you to cut off some beging footages. Except Premiere Pro, the output video also can be edited in FCP X/7, iMovie, FCE, Avid MC, Pinnacle Studio, QuickTime.
How to Convert XDCAM MXF Files to MPEG-2 for Premiere Pro?
Download and install Pavtube iMixMXF Converter on Mac (compatible with macOS Sierra, Mac OS X 10.11 El Capitan, 10.10 Yosemite, 10.9 Mavericks, 10.8 Mountain Lion, 10.7 Lion, 10.6 Snow Leopard, 10.5 Leopard and lower versions). Run this program, you will find the interface is very brief, this program is very easy to use. For Windows users, please use Pavtube MXF MultiMixer.
Step 1. Add XDCAM MXF files
Click “Add Video” button to load XDCAM MXF files to the program. You can also directly drag the video files into the program directly. Batch conversion enables you add multiple XDCAM MXF files.
Step 2. Select output format
As mentioned above, MPEG-2 is the best compatible format for all Adobe products, just from “Format” drop-down lists, you can pick “MPEG-2 (*.mpg)” as Adobe Premiere Pro preferable editing codec under “Adobe Premiere/Sony Ve…” option as the output format.
Tip: If you like, adjust video and audio parameters, including the Bitrate of Video and Audio, the Codec of Video and Audio, Video Size, Sample Rate, Frame Rate, Audio Channels, etc., by clicking the Settings button on the main interface for getting the best quality.
If you want to Mix MXF multi audio tracks/channels
You can choose “Multi-track MP4 (*.mp4)” as target format under “Multi-track Video” catalogue
Then, In the main interface, press “Settings” button, and then “Multi-task Settings” panel pops up. Switch to “Audio” section, check the audio tracks that you want to mix down, and tick off the checkbox before “Mix into one track”. After that, click “OK”.
Step 3. Start the conversion
Finally, simply hig the big Convert button to start converting XDCAM MXF to Adobe Premiere Pro CC, CS6, CS5, CS4 friendly video formats.
Within several minutes, you can find the converted file on your computer by clicking the “Open” button. And then you can import the converted files to Adobe Premiere Pro CC easily. This MXF Video Converter supported the MXF files from Sony PMW-EX3, Sony PMW-EX1, Sony PMW-200, Sony PDW-F330, Sony PDW-F350, Panasonic P2, etc.
Note: If you are using a trial version, there will be Pavtube logo watermark in the middle of output files. To get rid of the logo watermark and get better performance, please click Help > Register > Order to buy iMixMXF full version.
Free Trial MXF MultiMixer
Useful Tips
Smart rendering in Premiere Pro has been available for DV and DVCPro formats for years, but since Premiere Pro CS6 (6.0.1), many more formats have been added.
In Premiere Pro CS6 (6.0.1, and later), smart rendering capability has been added for Long GOP MPEG2 OP1a exports, where the original material is a matching long GOP MPEG2 OP1a or XDCAM EX file. The intention is that smart rendering creates better quality output by avoiding recompression when possible.
For Premiere Pro CS6 users, update Premiere Pro CS6 to get the full benefit of this feature.
In Premiere Pro CC, additional codecs have been added for smart rendering (scroll down for details).
![Xdcam hd422 codec download Xdcam hd422 codec download](/uploads/1/2/5/7/125728059/834767638.png)
- AVC-Intra in MXF (located in Format > MXF OP1a)
- DNxHD in MXF (located in Format > DNxHD MXF OP1a)
- DNxHD in QuickTime
- ProRes in QuickTime
- Animation in QuickTime
Premiere Pro engineer, Wil Renczes, explains how smart rendering works in Premiere Pro CS6 (6.0.1, and later):
What is it? (probably obvious, but I’ll start at the beginning):
The feature is specifically for accelerating render times for long GOP MPEG2 and essences and certain QuickTime codecs (in Premiere Pro CC), while avoiding recompression.
The feature is specifically for accelerating render times for long GOP MPEG2 and essences and certain QuickTime codecs (in Premiere Pro CC), while avoiding recompression.
Which new formats are now accelerated?
Source media that is either XDCAM HD in an MXF wrapper (ie 4:2:0 XDCAM HD @ 18/25/35 mbits/second, or 4:2:2 XDCAM HD @ 50 mbits/sec.), or XDCAM EX (.mp4 wrapper within a BPAV folder structure, 18/35 mbits/second).
Source media that is either XDCAM HD in an MXF wrapper (ie 4:2:0 XDCAM HD @ 18/25/35 mbits/second, or 4:2:2 XDCAM HD @ 50 mbits/sec.), or XDCAM EX (.mp4 wrapper within a BPAV folder structure, 18/35 mbits/second).
Scroll down for formats introduced in Premiere Pro CC.
What do I have to do for it to work?
Nothing for DV or DVCPro formats, smart rendering automatically engages. For XDCAM formats, check the checkbox for smart rendering in the XDCAM exporter plug-in. If you have these types of clips in your timeline in a sequence with matching settings, are exporting out to MXF OP1a with a matching preset, and the checkbox is checked in the XDCAM exporter plug-in, it’ll engage. It’ll also figure out if there’s any effects applied and fall back to regular rendering if needed.
Can I turn it off?
Uncheck the checkbox in the XDCAM exporter plug-in.
Uncheck the checkbox in the XDCAM exporter plug-in.
How do I know it’s working?
Excellent question. Since it’s supposed to work seamlessly, there are no hints in the UI as to what’s going on. As an engineer, we can check out conflicts in a debug console window. If there are any mismatches, then smart rendering won’t occur. Unfortunately for the user, there is no way to test if smart rendering is working other than noting an accelerated workflow, and less generational loss.
Excellent question. Since it’s supposed to work seamlessly, there are no hints in the UI as to what’s going on. As an engineer, we can check out conflicts in a debug console window. If there are any mismatches, then smart rendering won’t occur. Unfortunately for the user, there is no way to test if smart rendering is working other than noting an accelerated workflow, and less generational loss.
What kind of acceleration are we talking about exactly?
Well, the idea is that for untouched clips, recompressing frames is probably going to take longer than simply copying the data directly from the source clip. Now, it’s not quite as simple as that, as if you have edit points that don’t land on I frame boundaries, then there’s some partial GOP ’healing’ that needs to happen, but we don’t need to get into the nitty gritty here. Anyway, provided you have good disk i/o, the render numbers are a fair bit better.
Well, the idea is that for untouched clips, recompressing frames is probably going to take longer than simply copying the data directly from the source clip. Now, it’s not quite as simple as that, as if you have edit points that don’t land on I frame boundaries, then there’s some partial GOP ’healing’ that needs to happen, but we don’t need to get into the nitty gritty here. Anyway, provided you have good disk i/o, the render numbers are a fair bit better.
Testing indicates that the render numbers are anywhere from 4x to 12x faster than realtime. On my own benchmarks (off a single drive, SATA 3 mind you, but still), a regular render of XDCAM HD 4:2:2 at 50 mbits is usually 2x realtime. With smart rendering enabled, the same clip now renders at 6x faster. Not too shabby. And, the lower the bitrate, the faster it renders (less data per frame to copy, so it can do more at the same transfer speed).
Okay, I’m trying to smart render an XDCAM EX clip out to OP1A, and why isn’t it smart rendering?
This is probably the trap that most people will fall into when trying it for the first time. For example, if I pick an EX clip, 35 mbits/sec, shot at 24fps. Then, I drop it into a matching sequence, pick the XDCAM HD 1080 35 NTSC 24p preset, and hit render. However, if I check it on the console, I see errors.
This is probably the trap that most people will fall into when trying it for the first time. For example, if I pick an EX clip, 35 mbits/sec, shot at 24fps. Then, I drop it into a matching sequence, pick the XDCAM HD 1080 35 NTSC 24p preset, and hit render. However, if I check it on the console, I see errors.
Why the heck is that?
XDCAM EX footage is at a full 1920 x 1080 raster size. XDCAM HD 4:2:0, on the other hand, is actually 1440 x 1080 with a PAR adjustment. So we can’t smart render this, the frame sizes are different.
XDCAM EX footage is at a full 1920 x 1080 raster size. XDCAM HD 4:2:0, on the other hand, is actually 1440 x 1080 with a PAR adjustment. So we can’t smart render this, the frame sizes are different.
Wait a second, didn’t you say that EX is a supported smart render format!? Quit foolin’…
Why yes, it is. It’s just a problem with the preset. We don’t have prebuilt presets for EX material in the OP1a exporter’s list of available presets to choose from, so if you want to smart render EX material, you’ll need to create a preset with the right settings. So, going back to my example, if I go to the Video Settings and look under the Video Codec list, and pick XDCAM EX 35 NTSC 1080 (4:2:0), now it’ll smart render.
Why yes, it is. It’s just a problem with the preset. We don’t have prebuilt presets for EX material in the OP1a exporter’s list of available presets to choose from, so if you want to smart render EX material, you’ll need to create a preset with the right settings. So, going back to my example, if I go to the Video Settings and look under the Video Codec list, and pick XDCAM EX 35 NTSC 1080 (4:2:0), now it’ll smart render.
Well, that’s a little confusing.
Agreed. The feature really was initially meant for XDCAM HD workflows, which you have all the presets available for. The EX was kind of a bonus request that we threw in based on a specific request from a broadcaster.
Agreed. The feature really was initially meant for XDCAM HD workflows, which you have all the presets available for. The EX was kind of a bonus request that we threw in based on a specific request from a broadcaster.
What other kinds of errors will potentially bork smart rendering?
Weird ones: mismatches between your source media & the settings you pick to render out to – things that aren’t immediately obvious (but the console window will tell you). For instance, your source file’s MPEG GOP structure doesn’t match the destination, or the source is VBR but you picked a CBR preset, or the bitrate is too different, or there’s a frame size mismatch. All these conditions will make it fall back to regular rendering.
Weird ones: mismatches between your source media & the settings you pick to render out to – things that aren’t immediately obvious (but the console window will tell you). For instance, your source file’s MPEG GOP structure doesn’t match the destination, or the source is VBR but you picked a CBR preset, or the bitrate is too different, or there’s a frame size mismatch. All these conditions will make it fall back to regular rendering.
Will this smart render take advantage of my preview files so that my final render is that much faster?
Sadly, no. We’d have to enable XDCAM HD as a preview format option, but then yes, this would suddenly work. Great feature request, feel free to pass it along! (Make a feature request here: http://www.adobe.com/go/wish).
Sadly, no. We’d have to enable XDCAM HD as a preview format option, but then yes, this would suddenly work. Great feature request, feel free to pass it along! (Make a feature request here: http://www.adobe.com/go/wish).
Smart Rendering Formats updated in Premiere Pro CC
In Premiere Pro CC, the following formats are accelerated:
- AVC-Intra in MXF (Format > MXF OP1a)
- AVC-Intra Class50
- AVC-Intra Class100
- DNxHD in MXF (Format > DNxHD MXF OP1a)
- DNxHD (QuickTime)
- ProRes (QuickTime)
- ProRes Proxy
- ProRes LT
- ProRes 422
- ProRes 422 (HQ)
- ProRes4444
- Animation (QuickTime)
Details about smart rendering can be found in this video by reTooled.net
Premiere Pro New Features – Smart Render for ProRes and Preview Files from reTooled.net on Vimeo.
Thanks to Wil Renczes for the content of this post.